crunch Posted June 13, 2008 Share Posted June 13, 2008 the was a big 'sculpture' here in the studio (no idea where it came from or where it is now) that was a big piece of wood (4x8 feet) with CDs nailed to it...shiny side out...one day I took a close look at it and saw that all the CDs were PRISMS install discs I think that was made by Leo Chan. I really liked that piece. Quote Link to comment Share on other sites More sharing options...
Jason Posted June 14, 2008 Share Posted June 14, 2008 I worked on PRISMS too - but I still have, somewhere in a box, a CD-R with blue hand-written scrawl "Houdini 0.9alpha" which make me smile. Quote Link to comment Share on other sites More sharing options...
rdms Posted June 14, 2008 Share Posted June 14, 2008 (edited) Started my 3D career learning Prisms 0.? on a SGI 3130 (1988) so that tells ya how old I am Kim Davidson mentored me back when he & Greg were on King Street. Most of the 'modeling' was done digitizing points off of grid paper then writing lots & lots of scripts to build them. I can remember when SOPs were first introduced ... was totally amazed by the concept. I'll have to dig around to see if I still have the original manuals. Edited June 14, 2008 by rdms Quote Link to comment Share on other sites More sharing options...
stevenong Posted June 14, 2008 Share Posted June 14, 2008 I started with Softimage|3D in 1994 then I found out about Prisms in 1995/1996. My mind was blown away! I don't know why all 3D apps weren't designed like Prisms then. It was a bit hard to get used to the GUI after learning 3D with Softimage for 1.5 years but proceduralism won me over. My favourite is the Copy SOP. I keep smiling when I can interactively adjust my copies easily, unlike Softimage's duplicate function which takes many tries to get right or having to start over when I realise things don't fit. Of course, the Particle SOP is next on the favourites list. Cheers! Quote Link to comment Share on other sites More sharing options...
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