stass3d Posted May 5, 2008 Share Posted May 5, 2008 Hi All! I making VEX SoP, which have 2 inputs. I need to project points from input geometry to the second one. In order to make this, I need to find an intersection point on the second input geometry. Intersect VOP works only with geometry from file. How can I solve this problem? Thanx in advance! Quote Link to comment Share on other sites More sharing options...
stevenong Posted May 5, 2008 Share Posted May 5, 2008 Erm... not sure exactly what you're trying to do but have you looked at the Ray SOP? Cheers! steven Quote Link to comment Share on other sites More sharing options...
Jason Posted May 5, 2008 Share Posted May 5, 2008 Intersect VOP works only with geometry from file. For that filename, you can point it to the output of a SOP by using the op: syntax. For example: op:/obj/geo1/box1 Or, more generally (grab the wired input node): op:`opinputpath(".",0)` Quote Link to comment Share on other sites More sharing options...
pclaes Posted November 14, 2009 Share Posted November 14, 2009 For that filename, you can point it to the output of a SOP by using the op: syntax. For example: op:/obj/geo1/box1 Or, more generally (grab the wired input node): op:`opinputpath(".",0)` Or if you are writing it in vex and want it to be a default for any of your parameters, you should put op:`opinputpath('.',0)` as the string. The "" will be misinterpreted and also \" does not evaluate properly. Quote Link to comment Share on other sites More sharing options...
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