cloudfx Posted May 6, 2008 Share Posted May 6, 2008 (edited) Hi all, Is there like a node which is similar to FFD Modifier in 3D-Max? Edited May 6, 2008 by Jae Yoo Quote Link to comment Share on other sites More sharing options...
sanostol Posted May 6, 2008 Share Posted May 6, 2008 (edited) in houdini it[s called lattice, and has two modes first is lattice and it uses a boxlikeshape as control objec. the points method is like a cage or warp deform and it can use any mesh or point cloud as deformer. the help should help You further mh, not sure if i really know what the ffd does Edited May 6, 2008 by sanostol Quote Link to comment Share on other sites More sharing options...
michael Posted May 6, 2008 Share Posted May 6, 2008 yeah...check out the Lattice node... FFD -> http://www.kxcad.net/autodesk/3ds_max/Auto...space_warp.html Quote Link to comment Share on other sites More sharing options...
aracid Posted May 6, 2008 Share Posted May 6, 2008 use any shape and its deformed version to reshape ur target in the below example, i used a box to act as a boundary to the teapot/platonic solid. so the process can be explained as: The object u want deformed in input 1 of the lattice the box - unedited in input 2 the box - edited in input 3 the difference between input 2 and input 3 will be applied to input 1. one thing to note - the divisions of the lattice and the divisions of the box must match. hope this is what u were wondering about. Quote Link to comment Share on other sites More sharing options...
cloudfx Posted May 6, 2008 Author Share Posted May 6, 2008 Wow, Thank you guys; That was really helpful and it was exactly what I was talking about! Thx! Quote Link to comment Share on other sites More sharing options...
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