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How to emit particles from the fallen Fractured Objects


zasid

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Hello Guys,

I want to emit particles from pieces of a fractured object that gets break up and hits the ground.I only want those parts to emilt partciles so that i can convert them into smoke as soon as they hit the ground.

Many thanks on any help on this.

Edited by zasid
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Thanks steven I will give it a go!

In particular, read about the "Impacts" data available in DOPs. (Look on the RBD Solver DOP for a toggle to enable Impacts record-keeping, and for techniques on how to extract it). Unfortunately there is no single node that will extract Impacts (SESI, hint hint! How about releasing a Extract Impacts HDA or a new toggle in the DOP Import SOP?).

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