cloudfx Posted May 20, 2008 Share Posted May 20, 2008 Hi all, I would like to get a reflection form vex glass shop. I see the environment map is creating some reflection, but It doesnt make the reflection on the surface. Its not refraction. Is there any specific options or light position to get reflection on the surface like when you see yourself slightly by reflection on the glass surface in a mall or like a shop. Thx, Quote Link to comment Share on other sites More sharing options...
Jason Posted May 20, 2008 Share Posted May 20, 2008 Hi all,I would like to get a reflection form vex glass shop. I see the environment map is creating some reflection, but It doesnt make the reflection on the surface. Its not refraction. Is there any specific options or light position to get reflection on the surface like when you see yourself slightly by reflection on the glass surface in a mall or like a shop. Thx, Can you post an image of what you're getting? And just quickly check that your normals are correct - this is the biggest offender when glass doesn't look right. Quote Link to comment Share on other sites More sharing options...
cloudfx Posted May 20, 2008 Author Share Posted May 20, 2008 (edited) Can you post an image of what you're getting?And just quickly check that your normals are correct - this is the biggest offender when glass doesn't look right. Hi, Jason. I optimized a scen and attached! I have a image plane which has assigned with vex layered and texture with mandril and have another image plane which has assigned with vex glass! I want to reflect the mandril on the surface of the glass. Thanks glassReflect0001.hip Edited May 20, 2008 by Jae Yoo Quote Link to comment Share on other sites More sharing options...
stevenong Posted May 20, 2008 Share Posted May 20, 2008 Hi, The reflection is there in your file though it's very faint. For the Glass shader, you have to adjust the Relative index of refraction (IOR) parameter to get reflections to work correctly. Try with an IOR of 1/1.5 (the glass shader's IOR is inverted) and the reflection will show up better. I've attached a hip file with the settings & also removed the Environment map you're using. Cheers! steven glassReflect0001_v1.zip Quote Link to comment Share on other sites More sharing options...
cloudfx Posted May 21, 2008 Author Share Posted May 21, 2008 Hi,The reflection is there in your file though it's very faint. For the Glass shader, you have to adjust the Relative index of refraction (IOR) parameter to get reflections to work correctly. Try with an IOR of 1/1.5 (the glass shader's IOR is inverted) and the reflection will show up better. I've attached a hip file with the settings & also removed the Environment map you're using. Cheers! steven Thanks! Its working Great! Quote Link to comment Share on other sites More sharing options...
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