kubabuk Posted July 3, 2008 Share Posted July 3, 2008 Do you know any sss examples (based on pointclouds) working in PBR mode? None from the houdini's material palette works for me, although they are just fine in micropoligon. Could someone explain that to me please? Thanks kuba Quote Link to comment Share on other sites More sharing options...
anamous Posted July 3, 2008 Share Posted July 3, 2008 AFAIK, SSS and volume effects are not supported in PBR modes yet. This will change eventually, but for the time being, you should keep MP/RT for SSS. cheers, Abdelkareem Quote Link to comment Share on other sites More sharing options...
Jason Posted July 3, 2008 Share Posted July 3, 2008 PBR rendering in Houdini 9.5 supports isotropic scattering in Volumes - which opens the door for SSS. Hopefully SESI will be able to provide SSS support soon now that this groundwork has been done. AFAIK, SSS and volume effects are not supported in PBR modes yet. This will change eventually, but for the time being, you should keep MP/RT for SSS.cheers, Abdelkareem Quote Link to comment Share on other sites More sharing options...
jason_slab Posted July 4, 2008 Share Posted July 4, 2008 good to know, hopefully we'll actually be able to use PBR one day soon jason Quote Link to comment Share on other sites More sharing options...
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