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African Buffalo


Hermes74

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Hey All,

There is my first post on forum and first executed model in Houdini.Buffalo has been made in

only Houdini.Model is not completed else.I prepare him for short movie.Rigging- there will be next step.

I wait for your opinions

:rolleyes:

post-4109-1223468793_thumb.jpg

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Nice job!

It wouldn't hurt to turn off the origin gnomon when you capture your images (if you don't know, it can be found in the display menu [hit d when the mouse is over the viewport]). But that's a pretty minor complaint :)

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Ha, ha

Witam, witam.

Zawsze jestem zdziwiony kiedy pisza ze cos jest trudne do wymodelowania w Houdinim. Mi tam nie robi r

Edited by SWANN
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aaaaaand I caught "ha ha, welcome welcome ........ Polish Buffalo :)"

Fast translation For you Allegro:

Ha, ha

Welcome, welcome.

I always feel suprised when people say that something is hard to model in Houdini. It makes no difference for me, and to be fair it irritate me that in Modo I can't place nodes and I have to make all with Layers.

Back to Buffalo, don't forget to make updates on forum3d. I hope that before you start to rig I will start to go thru Buzz rigging videos so I can add couple of my comments. Now I have to much work because I try to jump into graphic business and start to work as a graphic, so this and my standard work is pulling me away from watching tutorials for Houdini. Couple of my WIP are vegetate some time now because I don't have time to sit and make them.

Cheers

BTW. What African Buffalo ? Made by Polish so it's Polish Buffalo :).

Edited by SWANN
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Nice job!

It wouldn't hurt to turn off the origin gnomon when you capture your images (if you don't know, it can be found in the display menu [hit d when the mouse is over the viewport]). But that's a pretty minor complaint :)

[/quot

Thanks,

I in next actualization will switch off gnomon. :)

The modelling in Houdini then the matter of practice, so as in different programmes.It seems me ,

that very good acquaintance SOP has for more far work huge meaning in Houdini..I think so .. :rolleyes:

Buffalo will be the dust of texture and fur..Rigging, then a bit more compiled

matter, I think so Swann, that you to this time have will altered materials since 3dBuzz :)

And I will not forget updates.

Edited by Hermes74
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Sorry I irritated you. I still think modeling in Houdini is a bit difficult :)

Not you, Modo irritate me because it does not have nodes, only layers.

maybe, but from what I can see compared to learning Polish is a walk in the park. :P

Nice model...can we expect a nice use of the quadruped autorig?

Hermes74 bought Buzz Rigging Videos so if he will go easy way and use autorig for this task he will be banned on Forum3d, he he ;).

And propably I will be banned by SYmek if he will see what I writed here :lol:

Edited by SWANN
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maybe, but from what I can see compared to learning Polish is a walk in the park. :P

Nice model...can we expect a nice use of the quadruped autorig?

I am not going to use quadruped autorig, it was obviously to more so easily ;)

Time on small actualization.In this moment I spreading near help mesh UVPelt . and it works

over textures to buffalo.

post-4109-1223755265_thumb.jpg

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Hi,

I place first steps in mapping in Houdini, so I be not able to

to create materials yet well.I put on so only first map..I want yet to add normal map.

Does someone know how to generate normal map in Houdini without export to ZBrush? :rolleyes:

post-4109-1223841730_thumb.jpg

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Does someone know how to generate normal map in Houdini without export to ZBrush? :rolleyes:

What the cow is saying ? Cow is saying MUUUUuuuu :)

Starting to look really nice.

As for your question, try there. It should help you a little. On this page there are also three links to topics about this subject.

Cheers

Edited by SWANN
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What the cow is saying ? Cow is saying MUUUUuuuu :)

Starting to look really nice.

As for your question, try there. It should help you a little. On this page there are also three links to topics about this subject.

Cheers

Great thanks Swann!!This should me suffice. :)

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