pencha Posted November 27, 2008 Share Posted November 27, 2008 Hi, I Quote Link to comment Share on other sites More sharing options...
GallenWolf Posted November 28, 2008 Share Posted November 28, 2008 The gravity dop can be used for variation on a per-dop object basis, but I don't think the gravity dop will be able to affect a per-particle basis. In any case, I was trying it out by doing stuff like adding a mass attribute ala pops, but didn't get much results out of it. I would love to see how to approach this problem. GW Quote Link to comment Share on other sites More sharing options...
almatea Posted November 28, 2008 Share Posted November 28, 2008 may be use prim() function with $OBJID argument Quote Link to comment Share on other sites More sharing options...
pencha Posted December 3, 2008 Author Share Posted December 3, 2008 Thanks for the replys but I Quote Link to comment Share on other sites More sharing options...
SamXY Posted July 23, 2013 Share Posted July 23, 2013 I think in vop you can transfer an attribute from point to point, using import attribute and add attribute, if the point number match. Quote Link to comment Share on other sites More sharing options...
jonnyw Posted July 28, 2013 Share Posted July 28, 2013 Try creating "mass" attribute in SOP. Quote Link to comment Share on other sites More sharing options...
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