Jason Posted December 22, 2008 Share Posted December 22, 2008 Written by a software developer here at R+H, Kevin Beason. http://kevinbeason.com/smallpt/ Quote Link to comment Share on other sites More sharing options...
AdamJ Posted December 22, 2008 Share Posted December 22, 2008 cool.. it reminds me of the real time demos they used to do in 90s with graphics/sounds/assets all within 100kb of code hehe http://www.gamedev.net/community/forums/to...topic_id=510950 Quote Link to comment Share on other sites More sharing options...
Jason Posted December 22, 2008 Author Share Posted December 22, 2008 cool.. it reminds me of the real time demos they used to do in 90s with graphics/sounds/assets all within 100kb of code hehehttp://www.gamedev.net/community/forums/to...topic_id=510950 You mean 1k, right The demoscene in the early 90's was awesome, yeah! Quote Link to comment Share on other sites More sharing options...
3__ Posted December 23, 2008 Share Posted December 23, 2008 Written by a software developer here at R+H, Kevin Beason.http://kevinbeason.com/smallpt/ too slow. Quote Link to comment Share on other sites More sharing options...
eetu Posted December 24, 2008 Share Posted December 24, 2008 You mean 1k, right The demoscene in the early 90's was awesome, yeah! Heey, still goin' For 4k this year, check out e.g. Receptor by tbc. Awesome synth. Also Atrium, texas A bit wrong to link to a video, but the exe is downloadable from the right side. (and yes, that's 4096 bytes, including the music:) eetu. Quote Link to comment Share on other sites More sharing options...
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