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Fatal Error: File crashes at mem usage around 800 mb


Wells

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I'm have troubles importing my character DA.

When I try to import the DA I realized that it keeps crashing around 800mb - 1 gb.

I am running houdini 9 32x on:

Windows XP professional x64 edition

Dual Core AMD opteron

2.21 GHZ, 8 gb of ram

Nvidia Quadro 5600

176 nvidia driver

Does Anybody have suggestions of how to increase the allowed memory usage? or work with large digital assets.

Thanks,

Mark

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and DAs can be huge without running into memory issues....

we have some assets that are ~300 MB that load instantly...

here is a suggestion...

open Houdini

switch to a textport view and make it the ONLY viewport

load the asset

in the textport

-> cd /obj

-> opadd geo YourAsset

-> opset -d off *

now switch to a regular desktop and try to display the asset

HTH

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Thanks.

This didn't help, but I can understand how it might. So I'll definitely use this tip in the future.

I've been retracing my steps and I think it might be a bad DA. Thank god for subversion.

Thanks again, for your advice.

-Mark

and DAs can be huge without running into memory issues....

we have some assets that are ~300 MB that load instantly...

here is a suggestion...

open Houdini

switch to a textport view and make it the ONLY viewport

load the asset

in the textport

-> cd /obj

-> opadd geo YourAsset

-> opset -d off *

now switch to a regular desktop and try to display the asset

HTH

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Cool you're a TD at Core.

Did you do much rigging there?

Thanks.

This didn't help, but I can understand how it might. So I'll definitely use this tip in the future.

I've been retracing my steps and I think it might be a bad DA. Thank god for subversion.

Thanks again, for your advice.

-Mark

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