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Generating realFlow like 'Wet Maps'


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Hi all

I am working with hydrodynamics at the moment and wanting to create a decent 'wet map' generating pipeline.

Has anyone created anything similar (if so what is a good way to go about this) if not what would be a sensible starting point?


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  • 1 month later...

Hi DecWest,

here is a youtube video where wetmaps have been generated using Houdini:

If you read the info (more info) on the right, it is explained (not very in depth, but you might want to contact the poster of the video for more info - I am sure he is on od[force] as well) how he achieved the effect

hope this helps



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