cs00bren Posted May 13, 2003 Share Posted May 13, 2003 hello there, i'm trying to stop my particles from walking through my trees. i've tryed using the collision pop but i couldn't get it to work the way i wanted. so how do i get the particles to avoid the trees. i an idea world i would like them to plan a path so that they start to deviate from there path before they even hit them. cheers bren Quote Link to comment Share on other sites More sharing options...
betty Posted May 13, 2003 Share Posted May 13, 2003 maybe try using an attractor on the trees to repel the partilces slightly as they approach. enough to get them out of the way and then continue on course. Quote Link to comment Share on other sites More sharing options...
cs00bren Posted May 13, 2003 Author Share Posted May 13, 2003 cheers betty that was the answer i was after i don't know why i didn't think of that it's such a simple solution. Quote Link to comment Share on other sites More sharing options...
Lukich Posted May 14, 2003 Share Posted May 14, 2003 Also you might want to kill your particles on collision with trees if you want to avoid particles flying off in different directions Quote Link to comment Share on other sites More sharing options...
Jason Posted May 14, 2003 Share Posted May 14, 2003 You could probably do a similar thing with the Interact POP - although I haven't used it for much besides the basics myself. Quote Link to comment Share on other sites More sharing options...
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