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How to set the force away from center for pyro?


jacys

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Hi,

How to set the force away from center for pyro?

I remember it could create a sphere and use the point node to set normal force. But it cannot be create in pyro autoDopNetwork.

Does someone could help me to solve it, or there is another way?

Thank for help!

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Hi man,

you can try adding Point Velocities to youre moving/not moving source and make them as you're Normals.. (If that is what you want)

than,

Under the Advance tab in the Pyro solver,

you need to change you source (under source tab) to Point Velocities instead of rigid vel, so it will actually read it from SOPs.

you can set collisions and pumps to have the same initial point vel you prepared from sop as well under similar tabs at the Advance folder of the solver,

Best,

Ronen.

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