Been trying some other way to simulate the dust.
https://vimeo.com/119008702
This is just a test, scale, velocity, movement ect. all needs work on. All I'm really doing is pushing some smoke into the ground with a high Velocity. It seems to work.
Am I on the right tracks to achieving a good look?
Is there a way to get rid of the emitter (sphere)? Is there a way to only show the smoke when it hits the ground? And not when its coming down from the emitter?
Any help would be awesome, thanks!
helicopterLanding.hipnc