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Houdini crowds to maya ass files errors

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Hi every one, 

I have imported a Crowds "ass" file into Maya from Houdini. I come in just fine but when I render I get this error

// Error: /obj/agent_source:polygons: parameter vlist is an array of type POINT, not VECTOR // 

// Error: [polymesh] /obj/geo1:polygons: out-of-range UV index // 


I don't have an attribute called vlist. and i would delete all that attributes. and still get this error. I was wondering if it was the shader search path. but I think I found the right location. 

after forcing the render with a region a few times I get a null shader on the crowds. 

any thoughts?






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