I try smth like infection by solver sop using point clouds with simple addition work perfectly, but when if statement is time dependent and it is false vex reseting attribute. Why? Or it is a bag?
int closedPt[] = pcfind(@OpInput1,"P",@P,10,5);
foreach(int pt;closedPt)
{
int nearInf = point(@OpInput2,"inf",pt);
if(nearInf > 0 && @risk > 0.3)
{
@inf += 1;
}
}
tempCrystal3_toOdforce.hip