Jump to content

Search the Community

Showing results for tags 'Explosions'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Lounge/General chat
    • Education
    • Jobs
    • Marketplace
  • Houdini
    • General Houdini Questions
    • Effects
    • Modeling
    • Animation & Rigging
    • Lighting & Rendering + Solaris!
    • Compositing
    • Games
    • Tools (HDA's etc.)
  • Coders Corner
    • HDK : Houdini Development Kit
    • Scripting
    • Shaders
  • Art and Challenges
    • Finished Work
    • Work in Progress
    • VFX Challenge
    • Effects Challenge Archive
  • Systems and Other Applications
    • Other 3d Packages
    • Operating Systems
    • Hardware
    • Pipeline
  • od|force
    • Feedback, Suggestions, Bugs

Product Groups

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Name


Location


Interests

Found 6 results

  1. Hey all I am wondering if its somehow possible to time (timing) multiple or many pyro explosions to the beat of a soundtrack? If yes how can I achieve that? please let me know. Thanks in advance
  2. In this thread i will be posting all my pyro simulations and RnD works. All critics and suggestions welcome. Houdini Wood and Pyro Explosions v1
  3. Thanks for watching. Any feedback appreciated.
  4. Hi Can somebody help me with this?... please! I would arrive at this result ... : https://youtu.be/CboCtZXBOYg Thanks a lot!!
  5. Hello, I have general question about workflow for explosion effects. I have noticed in some videos that quite nice result can be achieved with basic geometry and clever shading and compositing. Some examples: (00:09) I was wondering if you could share your experience and ideas about this technique. It seems very flexible as results are really quick, you don't have to run heavy simulations and you have great control about appearance. I especially like third video but I have no idea what shader was assigned to those spheres. Has those spheres been converted to volume and then displaced with noise? Thanks
  6. Warmly welcome! This is a demonstration of my skills in the visual effects for feature films and commercials. I'm available for freelance and willing to relocate for interesting projects. [RESOLVED AT THE MOMENT] Downloadable link Shot breakdown Still Frames See also Liquids Reel Traditional Art Gallery LinkedIn Imdb Thank you for your consideration!
×
×
  • Create New...