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Showing results for tags 'Glue Constraint'.
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Hi everyone. I'm struggling to understand constraint networks. Trying to glue constrain some RBDs to an animated mesh imported from Maya (via alembic). I made a test file, and seem to have kinda, almost managed to set it up - but not quite. The constraints are there, they show up in red, but ha...
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- rbd
- glue constraint
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I'm trying to set up Houdini 18 SOP RBD systems combining different fracture methods together going into one rbdbulletSolver. I have everything working but one element I would love to add is the ability to control glue strength with bitmaps. I know there are clusters and procedural ways to vary gl...
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- rbd
- bullet solver
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Hi, I am using the rbd tools in H17. I'm, confused by the name prefix attribute on the voronoi fracture. If it is not set to "piece" then my glue constraints do not work. I would assume that the prefix attribute could be anything? Certainly the subsequent geometry and constraints poi...
- 3 replies
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- glue constraint
- voronoi fractue
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Hi, I just want to create different strength values in glue constraint but i could not understand that how i can set this cd up for my glue strength. here is my reference https://letshoudini.wordpress.com/2016/09/18/037-earthquake-building-collapse-rd-01/ and my hip file....
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I found a lot of useful information here to do some basic metal bending with switching the constraint from Hard or Cone to Glue. and i am satisfied with the switch effect - but i have a lot of jiggle at the start, so i think i am on track but not getting it right. when i up the substeps it re...
- 1 reply
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- cone twist constraint
- glue constraint
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hey !! why i'm getting this weird glue constraint issue the obj gets hit the glue broken then it gets attached again . thanks
- 3 replies
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- distruction
- glue constraint
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Hello guys a basic question for a simple problem... that im sure has a simple answer. Want to spring-constraint pieces of packed rdb objects (debris) to be driven by a group of animated points. Right now im keeping it simple just a one-to-one connection. Something similar to this:...
- 2 replies
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- rbd
- packed objects
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Hi guys I just want to ask two quick questions. 1. I don't want glue constraint come back after removing, in my case it come back after removing and it make fracture pieces not fall/break properly. 2. I also want to control the bounce of fracture pieces ,they keeps on bouncing. I won...
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I wanna collapse random pieces by breaking glue constraint through sphere or any object. But the problem i am facing in dop network is that whole rbd act as an active object and collapse from starting , i tried rbd keyframe active nothing work properly . I want only that pieces come in simulati...
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- Bullet solver
- glue constraint
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Hi, I am following houdini 13 master class bridge collapse scene and try to modify little bit. I want to make the pieces break after hitting ground ,i tried make breakable and many more things but i am stuck on that. Here is my hip file Thanks in advance bridge1.hipnc
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Hi, When fracturing an RBD Packed object (glass window) using Voronoi Fracture Configure Object, it works well. However when I added Glue Constraint in Constraint Network (Glue the glass window to static RBD Packed object window frame), it produces duplicate geo in the fracture of the glass wind...
- 2 replies
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- Glue Constraint
- duplicated geo
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