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Showing results for tags 'attributevop'.
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is there anyone who knows how look at works inside attribute VOP?
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Hi, I have been trying for hours to make my glued object stick to the ground by using an old VOPSOP method. (When the sys starts my object crumbles immediately) Everything works fine with OLD set up but I want to figure out how to make it work with the new AttributeVOP Cheers! Images and hipfile UP thank you. glue_to_ground.hipnc
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Hi, I've been trying to figure how to add the vertex color of the previous frame (the sum of colors over 200 frames) to the current frames for couple of hours now. My issue is that i'm not sure how to store this value of the previous frames color value so i can use it in a VOP. Is there a way to store the value for use in the next frame? Many Thanks.