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Showing results for tags 'awake'.
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Hey All! Question! Does the popAwake node work with Vellum Grains? I am placing it after the vellum source but it doesn't seem to have any affect? I'm not sure if i've made a mistake or if the popAwake node simply doesn't work with vellum? Thanks!
Hey guys, is there something like the grains shelf tool "Awaken by Geometry" to work on FLIP? Or just some way to keep a flip tank settled/static. I need to have a flat surface of water (i'm doing it with a flip tank) but I need it to be very flat, like a mirror, and only move where the object touch. That's what happens as soon as I start the simulation: Thank's