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Showing results for tags 'beam'.
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I need to create an effect of the glow passing through as in the reference video. I tried to use torus to animate it through but it doesn't really seem to give off the effect. does anyone have other methods to share? ref.mp4
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- houdini19.5
- glow
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does anyone know how am I able to create the black space in the middle of the beam in the image attached? the final outcome that i need to make is attached in the video. i used scatter and point vop to create the beam but can't seem to recreate the inner part of it Beamfx.mp4 TestSim_V01.mp4
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Hello Houdini Masters! I'm having trouble with finding a starting point for creating a beam of energy being shot out of the barrel of a weapon. I haven't worked with particles much, but I don't really understand how all those particles become something so clean as a solid beam of "energy". I have some reference as to what i would want the beam to look like: (lilo & stich - the green ray from Jumba's gun): (WoW: Legion trailer - Sylvanas's arrows she's shooting) If anyone has any links to tutorials, articles explaining the process for this, or has any first hand experience working with partcles/"energy"beams your help would be most appreciated. Thanks in advance