Hello Houdini Masters!
I'm having trouble with finding a starting point for creating a beam of energy being shot out of the barrel of a weapon. I haven't worked with particles much, but I don't really understand how all those particles become something so clean as a solid beam of "energy".
I have some reference as to what i would want the beam to look like:
(lilo & stich - the green ray from Jumba's gun):
(WoW: Legion trailer - Sylvanas's arrows she's shooting)
If anyone has any links to tutorials, articles explaining the process for this, or has any first hand experience working with partcles/"energy"beams your help would be most appreciated.
Thanks in advance