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Showing results for tags 'feathers'.
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Hey Guys i need your help. I created a Guided Groom for a little wing i worked on and now i want to export mylowres planes and my hires Curves from Houdini to Maya The Problem is that Maya can't load my Feather Curves correctly without loading a million hours and ive a lot of problems with my alembic export. Its important for me to find a way because the animator i worked with only works with Maya and im not good in animating. Many Thanks for all the tips you can give me Ps: in the picture below you can see my curves unconverted as polygon curves and thats only the Main feathers of the Wing
Hi everyone MPC London is looking for a Groom Artists with Houdini experience for an initial contract over the summer. Please get in touch if you are available, or can recommend someone who is… paul -at- mpc.jobs This is an in-house role so unfortunatly we can only consider candidates able to work in London without the requirment for a visa. Paul Wilkes Global Head of Talent MPC
Hi folks, I'm proud to announce the newest update of my digital asset, mbPlumage. Let me know what you think about it. For more info, please visit http://tools.haybyte.com/ The asset is available on orbolt. Cheers, Michael