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Found 5 results

  1. Hey all! I'm using more and more a technique with fetch multiple nodes and render them all in one go, so I can set the sim, cache it and render it overnight and come the morning after with all done! What I cannot seems to figure out is if it's possible to send this in background, like a simple...
  2. Maybe a basic question, but every studio I have worked at so far have had a custom node usable in the ROP context to fetch a cache. This way one was able to setup dependencies from your cache nodes to your Mantra ROPS. Is there a way to do this using standard nodes? I looked at the Fe...
  3. Hello everyone, I've been getting into DOPs recently and i just cant figure out something. I have a SmokeObject and an RBD object. They are both plugged into the Pyro solver. The smoke has a collision relationship with the RBD object, and the Pyro solver's option "Temperature Merge" is s...
  4. Hi guys, I'm testing different lighting intensities with a simple scene. Usually I would click render, wait for the render to finish, then change the intensity and click render again. I want be able to click render once and Houdini will render a certain frame and once finished, it w...
  5. Hi, Is it possible to get the channels of multiple objects in the chops context using one node? Perhaps importing bundles, or defining a list nodes? Thanks!
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