Hi everyone,
i got a question and can't figure a way out.
Imagine a bottle, and a mesh that perfectly fits into that bottle.
I want to convert the mesh into a flip fluid and when i turn on gravity i want it to be as big as before. So my bottle is filled.
The reason why i want that, is that I have a drop coming from above and falling into that bottle. When it collides with the fluid inside the bottle, I want a little splash and then the sim is done.
How can i get a filled bottle that stays filled after I turn on the Sim.
Maybe someone got the same problem or a solution, but i can't get my head around it!
Thanks and Cheers!