Hey Guys,
Imagine an object which fills with liquid over time. When the object is full of liquid i want the motion of the Flip Fluid stop oder decrease over time.
For example:
- Object fills with Flip Fluid from Frame 1 to Frame 96.
- Liquid and all motion of it slows down from Frame 96 to Frame 144, at Frame 144 everything is not moving anymore.
I tried some pop wrangle inside my DOP but i cant get this working.
Any suggestions?
Should i do this after the DOP in SOP Level in a Vop/Wrangle or could I achive this inside my DOP? And How?
Thanks and Greets,
me