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Found 3 results

  1. Hey, here's a project I've been working on for a long time, procedural Jellyfish with procedural animation based on source points. Please let me know how I can improve this. DHR
  2. Hi everyone I'm doing a personal project for improve my skills w/ Houdini, in this project I'm creating a Jellyfish, I already animated and modeled inside Houdini, but I'm having some problems with shading, I wanna create a shade like this one: https://www.behance.net/gallery/24460837/Jellyfish-Rise-3D-CGI, I don't know how I can do that, and for where I can start. Do you have some suggestion?? Thank you.
  3. Hi everyone! I'm a beginner in Houdini and I'm having a difficult time trying to attach tentacles of a jellyfish to its head. I have the head made from revolving two curves and converting them to polygons. I then tried to group selected points and copying the tentacle polygon to the aforementioned points. Is there another way that I can attach these tentacles so that they are attached to the head? Previously, I just had the tentacles revolve around a circle, but they only appeared to be attached to the head. I'm planning on exporting the finished polygon into Maya later on as well so I can't have any intercepting polys. This is what I want, but in Houdini: Thank you!
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