Jump to content

Search the Community

Showing results for tags 'libraries'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • General
    • Lounge/General chat
    • Education
    • Jobs
    • Marketplace
  • Houdini
    • General Houdini Questions
    • Effects
    • Modeling
    • Animation & Rigging
    • Lighting & Rendering + Solaris!
    • Compositing
    • Games
    • Tools (HDA's etc.)
  • Coders Corner
    • HDK : Houdini Development Kit
    • Scripting
    • Shaders
  • Art and Challenges
    • Finished Work
    • Work in Progress
    • VFX Challenge
    • Effects Challenge Archive
  • Systems and Other Applications
    • Other 3d Packages
    • Operating Systems
    • Hardware
    • Pipeline
  • od|force
    • Feedback, Suggestions, Bugs

Product Groups

There are no results to display.

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start



Website URL





Found 2 results

  1. Hello, I was wondering if anyone has dabbled with building a custom environment for Python development in Houdini. My goal is to simulate the hython shell in visual studio code and run my script with corresponding feedback in a Houdini session. The SideFx documentation on Command-Line Scripting is a great start. I understand bash scripting and setting $PATH variables but with that said I am a noob for creating this kind of interwoven setup and could use some guidance.
  2. I am trying to install some libraries to the python install for Houdini and it is arguing with me. Specifically, I am trying to use SciPi and sklearn to do some interpolation for me, but I cannot seem to get them to work. The version of python (2.7.5) that comes installed with Houdini is too old to use pip to install the wheels I have for the 2.7 version of the libraries and when I try to update to 2.7.11 it broke in Houdini, which is prompting me to uninstall Houdini as a whole and reload it. This would all be able to be resolved if I could make Houdini use the system install of python 3.4 or 3.5 that I usually develop in. I tried copying the install of 3.5 over and targeting it with the HOUDINI_PYTHON_VERSION environment variable, but that didn't do anything. It still used 2.7, so I updated that version with the MSI installer, and it broke my help documentation. I cannot be the only one who is trying to use these libraries in their code? I suppose I could write a separate program in 3.5 to process my information, but it is just not as clean as having it all execute from inside Houdini. This is for a project that I am needing to get done, so if I don't get a solution this weekend, I will just write it as an independent program.
  • Create New...