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Found 2 results

  1. Hi, I want to place a 3d object onto a real background and match the lighting. I am using PBR rendering option in Mantra. I am having a hard time to find out a shader/material that only recieves shadow and do not cast any shadow. I have tried shadow matte shader but it renders completely black. Can anyone please help me. I would also appreciate if anyone can please suggest me how to change the properties of an object as to only cast shadow or receive shadow and similar components. Thanks
  2. Hi, I have an HDRI image that I want to use as a background plate and compose a 3d object into the HDRI scene and match the lighting of that 3d object. But I am unable to do so properly, adding the HDRI to a plane/Grid is useless and adding it on a sphere is not very useful. How can I use an HDRI as a backplate or will I require a non-HDRI for backplate? If so, is there any option to map a portion of HDRI onto a plane/grid and then use it as backplate? Please help. Thanks.
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