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We are only able to consider applications sent directly through our website. Please apply here: https://www.lumapictures.com/careers The Role of the VFX Production Manager is to organise all aspects of a VFX project, including scheduling shots, tasks and helping to cast out projects, setting achievable delivery milestones and attending both intern and external reviews. Working in close collaboration with the Producer and Supervisors the VFX Production Manager will ensure the smooth flow of projects through the facility. You can: Plan and schedule facility resources with the VFX Producer and Supervisors Attend internal and external reviews and meetings Be responsible for overseeing the daily assignment to individual artists and departments on a whole Communicate with clients, editorial and in-house management Track and update progress of VFX shots in database Run production reports as required by Producers/Supervisors Motivate individual artists as well as the team as a whole Manage and guide the team of Production Coordinators You have: A minimum of 3 years of VFX Production Management experience on feature films A college/university degree or the equivalent combination of education and/or experience A thorough understanding of Production pipelines and how work flows through. A thorough knowledge of MS Office; particularly Excel (an understanding of Project is also beneficial) Knowledge of either ftrack or Shotgun preferred Excellent communication and interpersonal skills A high level problem solving skills The ability to adapt to change Extremely detail oriented and well organised skills Be able to grow and thrive in a fast paced environment A cool head under pressure A strong work ethic
We are only able to consider applications sent directly through our website. Please apply here: https://www.lumapictures.com/careers The Asset Artist covers the tasks of Modeling, Texturing and Surfacing, int he production of highly accurate, photo real and stylized CG assets to the highest quality possible. You can: Create clean and efficient models based on creative briefs and / or reference materials Demonstrate efficiency in UV layout as well as strong polygonal subdivision skills Demonstrate strong look Development, R&D and Lighting skills from both an artistic and technical perspective Maintain, alter or update models as required by client or supervisor feedback Interpret abstract ideas into the creation of compelling photo real or stylized assets Facilitate the creation of high quality texture maps prior to publishing to ensure consistency Mentor and motivate fellow Asset artists to grow their craft using the latest techniques You have: A cultivated aesthetic sense and keen eye for detail At least 2 years of experience as an Asset Artist (Model/Texture/Surface) in a VFX Production environment A Bachelor's degree in computer science, computer graphics or the equivalent combination of education and experience A mastery in creating both organic and hard surface models with efficient topology A mastery of Maya, ZBrush and Mari Katana, Mudbox and Substance Painter knowledge is a plus Highly efficient UV layout experience using an UDIM workflow is required A technical understanding of colour space An understanding of plate and image based lighting as well as full CG lighting is preferred Basic compositing skills in Nuke TD skills (Python, C++) are preferred but not required An understanding of multi-pass rendering and 3D scene layout is preferred Strong communication and organisational skills The ability to take direction and implement feedback with a positive attitude An approachable, proactive and accommodating attitude An innate desire to stay informed of current technologies Strong time management skills and the ability to balance priorities under the pressure of a deadline-driven production A team oriented mentality with a 'get it done' attitude The ability to thrive in a high-pressure environment
We are only able to consider applications sent directly through our website. Please apply here: www.lumapictures.com/careers You can: Design and create effects simulations for production (simulation and render) Light and render FX passes for specific shots using developed FX rigs Develop rigs/techniques to implement and optimize approved looks Produce look tests based on provided reference materials Create tools and scripts to facilitate workflow Creatively and technically solve problems given art direction Multitask on multiple shots at once while managing time efficiently You have: Excellent knowledge of Houdini At least 2 years experience in VFX Production A strong understanding of physics and natural phenomena A good balance of visual and technical skills A team player mentality with a ‘get it done’ attitude Ability to take direction and work in a team focused environment Strong time management and organisational skills Excellent communication skills A solid work ethic and a positive mindset This position is available in both our LA and Melbourne offices.