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We are only able to consider applications sent directly through our website. Please apply here: https://www.lumapictures.com/careers The Senior Digital Matte Painter is responsible for the painting of photo real CG environments, elements and textures. You can: Create photo-realistic digital matte paintings Work with shoot data (photographic, reference data, HDRIs and photogrammetry) to combine 2D and 3D elements Work with various camera focal lengths and output requirements while maintaining a good sense of composition Research and create your own photographic reference material library Demonstrate a desire to research and implement new techniques to continually improve team efficiency and your own quality of work You have: A minimum of five years of experience as a Matte Painter in VFX Production An expert knowledge base in both Nuke and Photoshop A Bachelor's degree in traditional arts, computer graphics or the equivalent combination of education and experience A demonstrated understanding of other disciplines ; modelling, layout, matte/texture painting, lighting, rendering and compositing. An in depth knowledge of colour theory and LUT Sound artistic judgement and a proven aesthetic eye for real world materials and lighting A high level of technical skill A strong work ethic with a "get it done" attitude A meticulous attention to detail Solid time-management skills and ability to multitask across multiple projects An ability to take direction positively, work well within a team and thrive under the pressure of tight deadlines Experience with concept art (preferred but not required) *This position is open in both our LA and Melbourne studios
We are only able to consider applications sent directly through our website. Please apply here: https://www.lumapictures.com/careers Are you a Digital Coordinator? You can: Coordinate various departments (Asset/Anim/Comp/Lite/FX/etc) both accurate & quickly Review all incoming notes for department relevance and distribute as needed with the supervisors & leads Track/manage notes, receivables, artist tasks and assignments Walk the floor, gather artist needs, follow up on action items Manage render farm priorities Evaluate incoming media & breakdown information with supervisors Take notes & action items at internal and client meetings Set up Cinesync & RV sessions Multitask Work well under pressure Relocate if necessary You have: At least 2 years VFX production experience Experience working in & knowledge of the VFX pipeline Proactive mindset with communicating priorities & completing tasks quickly & efficiently Exceptional organizational and communication skills A team player mentality with a 'get it done' attitude Ability to take direction positively Meticulous attention to detail Time management skills Interpersonal skills A strong work ethic
LaszloFX posted a topic in ScriptingHey Guys! I have a pretty newbie question about some Python and HDA interaction. So in a nutshell I'm trying to create an HDA with implemented Python script which does the following: 1. I have an Original Geo, which is object merged in my HDA. 2. I select some primitives on my original geo (or on the HDA). 3. After I selected my primitives, with a press of a button on my HDA, the selected primitives will be added to a group's pattern parameter inside my HDA. 4. And of course it would be great if this could work with a relative reference, so if I copy my HDA multiple times it'll update the groups within the correct HDA. I have this code so far: import toolutils viewer = toolutils.sceneViewer() geo = viewer.selectGeometry() s = geo.mergedSelectionString() # How can I make THIS PATH relative reference? n = hou.parm('/obj/Colorzied_Geo_Asset_1/Colorized_GEO/group1/pattern') n.set(s) I put together a pretty simple example file and the hda, which will hopefully help you guys understand what I'm trying to achieve. In case my explanation is a little confusing. selectedPrims_python_problem_v001.hip colorzied_geo_asset.hda Any help or nudge in the right direction would be greatly appreciated! Thanks in advance! Best, Laszlo
Juraj posted a topic in ScriptingHi, when creating channel defaults inside digital asset I can set it as a value or hscript expression. Is it possible to set it to python expression? A way would be to create OnCreated script which will assign expression to a channel, or use some hscript for executing python command. But I am curious if there is another - better way Juraj