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Showing results for tags 'min'.
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Hello. I have an array attribute and I need to figure out min values among all first, second, third, etc elements of arrays. If I were about to know the exact length of array (let's say 3) I would do this... iterate insider forloop "distances" append values to three new arrays and find min values with min function. min(distancesone[0]), min(distancestwo[1]), min(distancesthree[2])...... My problem is that I don't know the exact number of array and min() is useless as long as I can't manually create arrays of specific number elements. So the question is how can I figure put the min value among distances[0] elements, then [1], [2] and so on... Thank you.
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Hi there, So I'm trying to fit the point velocity attribute range from 0-1. In my test scene, I have a simple RBD sphere shooting upwards and slowly slows down once landed. I'm using the length of velocity, promote it to detail attribute with min and max v and imported the detail attributes in a second wrangler where I fit it in an attribute called @speed, the issue is instead of @speed going from 0-1, it always starts at 0.5? Or is my setup wrong? Thanks. *hip file attached* min_max_v.hip
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Is it possible to interrogate a keyframe animate curve to find it's maximum and minimum values? I want to be able to pipe these values into a fit range in VOPs