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Showing results for tags 'nature'.
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Hi! I just wanted to share my tree and plant modeling toolkit Simple Tree Tools. Its available on Gumroad for both Indie and FX users and contains 18 HDAs specifically aimed at trees and plants modeling in Houdini. I hope you guys like it as much as I do! Heres a video of some of the new features in this release. Let me know what you think! Cheers Nisse
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Hey Houdini legends, I am trying to create the centre of this flower. I have created all the tint disc flowers but now need to clone them onto a radial hexagon grid sort of thing. I have made a sphere and managed to get a honeycomb grid with the divide sop but I need the polys to get larger towards the outside and the pscale to reflect the scale of the prim. Any Ideas?
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Hello! So i created a few tools for a recent project for creating trees. I thought Id share it with the community. This is my first ever toolset Ive created so If you like it consider donate a few bucks on gumroad. I currently have it as a "pay what you want" product. You are more than welcome to try it out and come with suggestions for future potential updates. Hope you like it! https://gum.co/nEGYe
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The best approach to Isolate primitives and do sorting on some Grid, so that I have parts like (puzzle or just parts) .. Have trillion shapes and just want to model somehow and need some solution for sorting . Isolate.hipnc Isolate_solveW.hipnc
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For example, if I was creating debris emission for a destruction scene and I wanted the debris to vary in size, how would I go about creating a ramp that would affect my original points and allow control over the scale of my debris geometry and the ratio of larger vs smaller geometry to be used? Any suggestions would be much appreciated. Thank.