Hi;
In a vellum cloth simulation, I need to keep the original shape of my cloth object as much as possible. I tried to increase bend stiffness and stretch stiffness but it doesn't works.
Later, I would like to paint an attribute like "stretchstiffness" on that cloth, to control areas that I want to be more stretched...
Thanks.
BaseMesh.bgeo
Vellum_Cloth_01.hip