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Found 3 results

  1. Hello all, I have a question regarding to how I can use Sublime Text as an external scripting editor for VEX / Python on macOS. I have tried editing houdini.env as follows but Sublime didn't open when I clicked the button "External Editor" on scripting window. EDITOR = "/Applications/Sublime\ Text.app/Contents/MacOS/Sublime\ Text" I suspected it's because of the space in directory's name but if I change the name of the application then it screws up the Sublime Text app itself so I cannot do that. I've also tried following but nothing worked. EDITOR = "/Applications/Sublime Text.app/Contents/MacOS/Sublime Text" The reason why I think it is due to the spacing on directory's name is because when I tried to set the external editor to Atom which has no space on any directory to it's bin file, it launched ok when I pressed External Editor button on scripting window in Houdini. EDITOR = "/Applications/Atom.app/Contents/MacOS/Atom" But I would really like to use Sublime Text for editing the script instead of Atom, so my question is... how can I escape the space for the file path on houdini.env on macOS? I'm using Houdini Indie 17.0.352 macOS Mojave 10.14.1 Thank you
  2. Hi, this is the houdini's exhelp, which is available in sublime text now. It's very comfortable searching in sublime, editable and it can be equipped with your own examples. Install: First install the vex syntax of Shawn Lipowski, then put the files into a VEX folder. C:\Users\MASON\AppData\Roaming\Sublime Text 3\Packages\User\VEX Exhelp Sublime.rar
  3. SubTunnel

    Hi All, After long and tedious testing phase I'm happy to announce SubTunnel - a Sublime plugin which allows sending code snippets to any open Houdini session. There are two primary reason this tool was created. The first one is to boost productivity by taking advantage of all feature of a mature text editor. The second one is to remove restrictions of currently existing workflows such as: locking main UI loop while editing code with an external text editor cumbersome editing in a small non-resizable UI which is the case in all script/wrangle nodes The plugin has been test on 3 major platforms (extensively on Linux) - on Windows no cygwin is required. So please check it out and let me know in case of any questions, ideas or problems. Github: https://github.com/kubaroth/SubTunnel Vimeo: https://vimeo.com/103876297 Enjoy, kuba
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