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Found 5 results

  1. Hi, I Need some info. My workstation is about 6 years old. It is a Core i7 6700K. (core is just 4). But I put more memory for learning Houdini. it is now 64 GB Ram. My Graphics card is 750ti 4GB memory. I plan to buy "ZOTAC GeForce RTX 3060 Ti 8GB GDDR6 Twin Edge OC Graphics Card" and subscribe to Redshift Render. So far I know Graphics cards are very important. But budget is an issue. 1. What do you think about my current system with GeForce RTX 3060 Ti 8GB? Can I handle a professional freelancing job with rendering? I intend to get a redshift subscription also. 2.Are these enough to do a professional level job as well as courses provided in Rebelway water fx courses as well as other vfx courses? 3. Is Ram bus speed (MHz) important? Or should I just focus on Capacity (GB)? 4. If I don't buy the graphics card then I can get the latest intel cpu (Core i9 12900K Processor) with 128 GB ram. I can use my old 750ti 4GB memory graphics card. I intend to do a lot of fluid simulation as well as other effects Houdini provides. Please give me honest professional advice. As it is a one time investment. I can't afford more until I start earning. Thank you so much.
  2. Anyone know if there is a scene file of this available somewhere? I'm trying to recreate but he skips over so many nodes its hard to guess what he did.
  3. Basically, I'm creating a scatter points in a surface and I plug a POP Network, so I want that the Pop Network import those scatter points as particles, but I don't know how to do that. Can some help me to do it?. So I want to put the scatter points and use it as particles.
  4. Hi everyone , When do ı simulate in houdini about pyro,fluid,grain, I disappoited during simulation or at cache time. :/ For this reason , i ask to build pc for houdini dynamics. But I don't know requirements for system . Processor option may be amd or intel. Max budget 3000$ 3500$. In addition , System ? Cpu? Motherboard? Min Ram? Min GPU ? Min Core ? be grateful for your helpful.
  5. Our new GridMarkets Houdini artist feature profiles Charles Trippe, FX Lead at Zero VFX. He shares his thoughts on a hair simulation system he developed, which can be seen in action in commercials and films such as Kia: Evolved, and the upcoming Ghostbusters movie. We hope you enjoy the feature! Patricia and the GridMarkets team
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