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Showing results for tags 'transformpieces'.
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Hello, I want each of transformpieces 1&2 to follow the Animation correctly. Now, they are following the Animation incorrectly. Despite matching in the "class" attribute, The point attribute is convert to strangely by transformpieces. Anything way to match animation these? Thank you. transform pieces.hipnc
Hey there, I'm doing brick house destruction, I want to simulate with low-resolution pieces and then swap them with high-resolution pieces. But the problem is If I use Voronoi fracture on Hires pieces the fracture will be different than on low res pieces. How Can I fracture my geometry to have the same pieces just with more detail? So the "transformpieces" node will work properly. I'm also attaching scene file. Setup.hipnc