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Showing results for tags 'vellum hair'.
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Hi guys, In a vellum (parachute) simulation, I tried to use the vellum hair constraint. The problem is the hair lines become curved after some frames, and I can't figure out how to keep them straight. Thanks for helping.
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Hey folks, any ideas how to setup hair braids? Or how to braid hair? thx in advance
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Hi I've been working on a personal project to learn some grooming simulation with houdini, but I can't make it work on my animated wolf. The wires just broke when they have to be simulating properly, I've tried a lot of things but nothing seems to work for me. If you know any solution please reply, I will be waiting for any type of information, thanks. hairtest_problem.hipnc lobito.abc
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Hi, I want to create a detaching effect on individual strings/hair strands connected to a piece of surface. Without deforming the strings (as if they are sticks? or a little bit?). Also, 1. I want to trigger the 'detach' randomly (one or two strands at a time) and 2. how to make the strands move according to the point normals (pin to animation points) (v@v=v@N didn't work) **strands are made using hair tools ***I'm sharing a GIF of what I want to create, a video of the current scene and the .hip file. vid_problem.mp4 detach_strands.hip
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- vellum
- vellum hair
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