Jump to content

Search the Community

Showing results for tags 'velocities'.

  • Search By Tags

    • velocities ×
    Type tags separated by commas.
  • Search By Author

Content Type



Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Found 4 results

  1. Hola, I'm working on a fracture sim driven by impacts from particles, and where I can get the points to activate the pieces it hits for simulation it does not transfer the velocities from those particles onto the pieces. I've tried 3 or 4 ways around it and I even got it to work(by overwriting...
  2. I'm trying to imitate the motion of rocks falling on dirt. Since the RBD Solver seems to give me more accurate and realistic looking results over the Bullet Solver, I decided to go with that method using RBD Fractured Object. When I first had my scene setup with Bullet, I was able to use a little VE...
  3. I have a scene where a cube goes down in a "infinte" viscoous FLIP tank. I am doing the sim on a small area, in order to avoid a huge tank. I am also keeping the velocities low on the edge. You can watch a flipbook here: https://dl.dropboxusercontent.com/u/97342856/sc06_v003_animatic.mov What do...
  4. Hi, I've got a scene with some particles inheriting their velocities from sops. I can't seem to get the particles to match positions with a duplicate set of points which have just been displaced along the sop velocities. What am I missing? (Please find my scene attached - created in Houdini...
×
×
  • Create New...