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Showing results for tags 'voronoifracture'.
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i recently saw a reel . Some sort of abstract effect . and i just wanna know How to perfect fractured a sphere into tetrahedrons ? Is there anyone have solutions to do this ? Please help me .
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Hello I have a fractured geometry and I want to glue lets say every 3 nearby pieces into one to create more interesting pieces. I also want to do that in a procedural way, so that I will be able to plug any fractured geometry and it would still work. I don't have an example file because I have no idea how to approach this.. Any ideas? Thanks.
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Here is my final short film for Sheridan's 10 month Visual Effects course. Everything from pitch, storyboards, previsualization, shooting plates, editing and vfx is done entirely by myself. I had the support and feedback of a great group of teachers and classmates. Breakdown to come soon. All shots you see have VFX elements, how many can you spot? Programs Used: - Nuke 8.0v3 - Houdini 13 - Maya 2014 - PF Track - Mari 2.5v2 - Adobe Creative Suite Timeline Included: - September - October (Pitch) - October-November (storyboards) -November-December (previsualization) - January-February (production shoots for whole class) - February-March (editing) - March-June 20th (VFX) All visual elements were created entirely by myself Music: "Happy End" by Distemper **Feel Free to inquire regarding any questions or critiques as I am still fine tweaking some details over the next few weeks. ** https://vimeo.com/98883004
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Hey I've been playing with a basic voronoifracture. It has lots of detail inside when tick the interior detail. But it is a way to make the surface much more complicated. The surface edges is not as well as inside. Is it a parameter to change? Look at the thumbnail.how can i make like this. Poor english,sorry THANKS