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Showing results for tags 'vscode'.
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Hey folks, For those who use vscode to write their vex code, I've just published a small vscode extension "Houdini vex help" which mimics the wrangle nodes behavior "Open help page from selected text", inside vscode directly. Install the extension from the marketplace, select a function name in your code, execute the command "Open vex help", or press F2 and voila ! It's particulary useful with the great support of VEX language support for vscode by mel massadian and houdini expr editor from cgtoolbox.com. Guillaume
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Hello, I was wondering if anyone has dabbled with building a custom environment for Python development in Houdini. My goal is to simulate the hython shell in visual studio code and run my script with corresponding feedback in a Houdini session. The SideFx documentation on Command-Line Scripting is a great start. I understand bash scripting and setting $PATH variables but with that said I am a noob for creating this kind of interwoven setup and could use some guidance.
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Hi, Im new to python, Im trying to use vscode as external editor but it really sucks at being intuitive for a beginner... 1) Im trying to add the hou.module so I can see the functions but It doesnt show the functions: my settings.json looks like this: { "python.pythonPath": "C:\\PROGRA~1\\SIDEEF~1\\HOUDIN~1.287\\python27\\python.exe", "python.linting.pylintEnabled": false, "python.linting.enabled": true, "python.linting.flake8Enabled": true, "[python]":{}, "python.jediEnabled": false, "python.autoComplete.extraPaths": [ "C:\\Program Files\\Side Effects Software\\Houdini 18.0.287\\houdini\\python2.7libs\\Hou.pyc" ], } (I tried without the [] brackets too) 2) Also when I edit a .py Code tells me: Linter flake8 is not installed. And when I click Install is says: There is no Pip installer available in the selected environment. Can someone help? Im using: Windows 10 Houdini 18 VS Code v 1.41.1 Python v 2.7.15 64-bit