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Found 1 result

  1. Hello; In a vellum simulation, I tried to move a "worm" by applying some forces to it, inside of a "SOP Solver". So I tried to extract the velocity from a "bend" animation, and convert it to force, to move that worm. The problem is it applies that force just once. How can I fix this (or is it the right way to apply motion to a vellum object)? Thanks for helping. Anim_Worm_01.hip
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