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Smoke Effects


zglynn

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Hey all,

On Houdini's website they have the Rocket Launch demo with this really beautiful smoke hitting the ground and billowing outward. I am trying to create a similar effect using the pyro tools for a student film that I'm working on, but I just can't get the smoke to spread out like it does in the rocket launch demo. I tried messing with a lot of stuff, but my smoke alway looks like this... (see mySmoke image)

...and I want it to look like this... (see goalSmoke image)

Any ideas?

-Zach

post-4820-126361376157_thumb.jpg

post-4820-126361377634_thumb.jpg

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Here are some ideas for you:

Using a magnet force to direct the smoke.

Creating your own velocity fields to direct the smoke. Look into Peter Claes thesis(search). There are some good tips there.

Creating two simulations, one for the downward exhaust from the rocket and one for the pyroclastic ground smoke.

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