ofer Posted March 1, 2010 Share Posted March 1, 2010 Hi, I just noticed that trying to view transparency on geometry in the viewport isn't really working, probably because of drawing order of the primitives. I just wanted to know if there is any solution or a way around it. Or maybe I should sort the polys by their distance to the camera? What Im trying to do is to build a kind of a "light table" or "onion skinning" asset to assist in animation, and I want the ghosts to be transparent. Thanks. Quote Link to comment Share on other sites More sharing options...
edward Posted March 2, 2010 Share Posted March 2, 2010 The closest that you can get right now is to use a Primitive SOP and have it sort with respect to a camera object. This of course only works if one is looking through that particular camera in the viewport. Quote Link to comment Share on other sites More sharing options...
ofer Posted March 2, 2010 Author Share Posted March 2, 2010 Yes, thats what I thought. But you mean the Sort SOP, no? Quote Link to comment Share on other sites More sharing options...
Jason Posted March 2, 2010 Share Posted March 2, 2010 Yes, I'm sure he means the Sort SOP. Quote Link to comment Share on other sites More sharing options...
ofer Posted March 2, 2010 Author Share Posted March 2, 2010 Well, it kind of works, but my idea is not practical, I think. The trail SOP leaves no attributes on the trails, so if I want changing opacity or color on the individual trails, I must use primitive groups with a name like: g_$F, then use a python expression to use the group name for assigning the values in a Primitive SOP. This works, but it is very slow. Thanks anyway. Quote Link to comment Share on other sites More sharing options...
edward Posted March 3, 2010 Share Posted March 3, 2010 Yes, I'm sure he means the Sort SOP. Thanks, Jason! I'm losing my edge with age and lapse of reading the forums lately. Quote Link to comment Share on other sites More sharing options...
malexander Posted March 3, 2010 Share Posted March 3, 2010 It will be possible shortly. Quote Link to comment Share on other sites More sharing options...
Jason Posted March 3, 2010 Share Posted March 3, 2010 Thanks, Jason! I'm losing my edge with age and lapse of reading the forums lately. Too much vim and not enough kate, and Mark - you've made my day:) Quote Link to comment Share on other sites More sharing options...
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