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creating rotation values based on average normals?


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Hi

I am trying to turn average normals into rotational values. I am wondering about how to achieve it. I am using attribute promote to calculate averaged point normals. Now I can access the averaged normals using the "detail" expression. I want to use these average normals to rotate the meshes.

I might need to align some other objects to these rotated meshes by relying on the averaged normals of the original meshes.

thanks

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Macha, thanks for pointing out. It looks like your VOP setup is what I need for the moment. As far as I understand this is not possible without matrix tranformations?

Also is there a way to use the matrix that comes out of "align1" Vop operator directly in SOPs? I know the basic matrix math, I will try to understand what is going on mathematically inside your VOP, but would be nice to figure out direct plugging of certain matrices in SOPs. I think there is a way to do it within Python SOP.

I might have some more questions later :)

thanks again

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  • 6 years later...

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