noworries Posted August 11, 2003 Share Posted August 11, 2003 I learned how to wrap some object (in my case grid object) around other object using softbody pop and collision pop. But what happens when I want this to happen overtime while the second object is moving ? It seem that softbody uses properties of second object only from time of activation. I want to use this lets say to put sheet over character to form a ghost. How to do this? Is that possible ? Quote Link to comment Share on other sites More sharing options...
jjstanley Posted August 12, 2003 Share Posted August 12, 2003 Yes it is possible. Just go into the Collision SOP and change properties to stick instead of die. I attached a sample file for you to see. SoftBody.zip Quote Link to comment Share on other sites More sharing options...
noworries Posted August 14, 2003 Author Share Posted August 14, 2003 Thanks, man. Quote Link to comment Share on other sites More sharing options...
tallkien Posted August 19, 2003 Share Posted August 19, 2003 Hey, I need to do a similar effect, something like the openning "ghost in the wall" scene from The Frighteners. How do I get the softbody wall to get back to its original shape? thanks in advnce tallkien Quote Link to comment Share on other sites More sharing options...
michael Posted August 20, 2003 Share Posted August 20, 2003 you could try using Magnet instead...plus it's FUN Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.