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Softbody question


noworries

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I learned how to wrap some object (in my case grid object) around other object using softbody pop and collision pop. But what happens when I want this to happen overtime while the second object is moving ? It seem that softbody uses properties of second object only from time of activation. I want to use this lets say to put sheet over character to form a ghost. How to do this? Is that possible ?

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