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normal along surface


dark_cry

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Hey all, i'm trying to get normal vector along surface, so i began with converting my object into sdf and scattered points onto regular object(not converted one into sdf), in vop sop i got normals that look onto surface with sdf volume. I attached simple scene of my first step. Now i have to rotate somehow my vector in 90 degrees with certain axis. I can't realize how. Maye with cross product but i need up vector for that... So really appriciate your help.

normalAlongSurface.hip

post-7977-0-98115100-1352376851_thumb.pn

post-7977-0-06357200-1352376861_thumb.pn

Edited by dark_cry
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I tried here and poly frame is strange. It can compute the normals along the edges, but one column don´t behave like others.

Is a tricky question, indeed, but here´s one possible solution. I made some comments in the nodes. Hope it helps.

Hey maan, that's exactly what i want, thnk u... That's gd start but i think gotta think about using it for my case

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