JoshJ Posted March 10, 2013 Share Posted March 10, 2013 Hi everyone, I've been interested in exporting prt files from Houdini for a few years. Previously I used the free h2k plugin (http://code.google.com/p/h2k/) , but it hasn't been updated for H12 yet, after several years. I've dabbled in C++ off and on for a few years also, but I'm not yet at the point where I understand how to update the code to work with the new geometry library. So, I am wondering if anyone here is interested in working on this? It's probably something that would be useful for a lot of people... Quote Link to comment Share on other sites More sharing options...
Guest xionmark Posted March 11, 2013 Share Posted March 11, 2013 I have SOPs to do this but recently found the PRT format wasn't needed anymore. Unfortunately I can't remember where I found that so I don't know if it's true or not ... --Mark Quote Link to comment Share on other sites More sharing options...
CeeGee Posted March 11, 2013 Share Posted March 11, 2013 Maybe for now you can try this http://dhel-vfx.blogspot.com/2010/05/houdini-pop-to-krakatoa-prt.html Quote Link to comment Share on other sites More sharing options...
JoshJ Posted March 12, 2013 Author Share Posted March 12, 2013 As far as I know, if you want to render with Krakatoa, prt is still the fastest and most robust file format. Though Krakatoa can also read realflow .bin files, is that what you were thinking of Mark? Ceegee, thanks for the link, though when using Krakatoa usually the particle counts will be extremely high, so a python solution probably isn't optimal. Quote Link to comment Share on other sites More sharing options...
Guest xionmark Posted March 12, 2013 Share Posted March 12, 2013 Yea, I think it was the real flow import I was thinking of. PRT files are much lighter than real flow bin files (you have a choice of which attributes to include). If it's *really* needed (by more than just a few people) I suppose I could post the code. --Mark Quote Link to comment Share on other sites More sharing options...
CeeGee Posted March 12, 2013 Share Posted March 12, 2013 Hi Mark, Yes i think prt for houdini is very interesting, because now you can do amazing flip simulations, and sometime clients want to render in max or maya, mesh with Frost, use for some postproces in Max... Igor Quote Link to comment Share on other sites More sharing options...
JoshJ Posted March 13, 2013 Author Share Posted March 13, 2013 Well, right now we're in the HDK forum which has a limited audience... perhaps we could make a post in general discussion and see how many votes of interest there are for this? If it's *really* needed (by more than just a few people) I suppose I could post the code. Quote Link to comment Share on other sites More sharing options...
Guest xionmark Posted March 13, 2013 Share Posted March 13, 2013 Well, right now we're in the HDK forum which has a limited audience... perhaps we could make a post in general discussion and see how many votes of interest there are for this? If you'd like to ask in a different forum, that's fine but I would assume most people look for unread posts vs. following a particular forum. Anyway, it'd be interesting to see if it's really needed. --Mark Quote Link to comment Share on other sites More sharing options...
Zach Posted March 13, 2013 Share Posted March 13, 2013 I don't know if I "really need it" per se, but I sure would be interested in playing around with it... Quote Link to comment Share on other sites More sharing options...
alinakipoglu Posted March 15, 2013 Share Posted March 15, 2013 I worked with Robotika to develop this ROP driver for exporting Krakatoa PRT. Its tested on windows and macs. https://github.com/FictionIO/PRTRop 1 Quote Link to comment Share on other sites More sharing options...
CeeGee Posted March 18, 2013 Share Posted March 18, 2013 I worked with Robotika to develop this ROP driver for exporting Krakatoa PRT. Its tested on windows and macs. https://github.com/FictionIO/PRTRop Thanks a lot Ali, everything works with your plugin. Quote Link to comment Share on other sites More sharing options...
Guest xionmark Posted March 18, 2013 Share Posted March 18, 2013 Yay! So nice to have so many people these days writing and sharing code for Houdini. Good stuff! --Mark Quote Link to comment Share on other sites More sharing options...
JoshJ Posted March 19, 2013 Author Share Posted March 19, 2013 Excellent, thanks for sharing! Quote Link to comment Share on other sites More sharing options...
LKalavera Posted April 11, 2013 Share Posted April 11, 2013 (edited) I worked with Robotika to develop this ROP driver for exporting Krakatoa PRT. Its tested on windows and macs.https://github.com/FictionIO/PRTRop Thanks a lot!CheersLucas Edited October 7, 2014 by LKalavera Quote Link to comment Share on other sites More sharing options...
abramov-cg Posted May 28, 2013 Share Posted May 28, 2013 Thanks man. Works fine in Houdini 12.1.230. In H12.5.355 there is an error Quote Link to comment Share on other sites More sharing options...
cosku Posted May 28, 2013 Share Posted May 28, 2013 (edited) Here it is compiled for 12.5.399 PRT_RopDriver.zip Edited May 28, 2013 by cosku Quote Link to comment Share on other sites More sharing options...
abramov-cg Posted May 29, 2013 Share Posted May 29, 2013 (edited) Here it is compiled for 12.5.399 Wow! Big thanks Cosku. Edited June 28, 2013 by abramov-cg Quote Link to comment Share on other sites More sharing options...
dbukovec Posted May 30, 2013 Share Posted May 30, 2013 Big thanks Cosku! Quote Link to comment Share on other sites More sharing options...
prashantcgi Posted September 6, 2013 Share Posted September 6, 2013 Hi Cosku Do you have compliled version for 12.5.469 Quote Link to comment Share on other sites More sharing options...
Sankar Kumar Posted September 8, 2013 Share Posted September 8, 2013 Hi Cosku Do you have compliled version for 12.5.469 Here it is compiled for 12.5.469 Please check the attachment... PRT_RopDriver.rar Quote Link to comment Share on other sites More sharing options...
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