dpap Posted December 12, 2013 Share Posted December 12, 2013 Is there a simple way of closing an open curve with out creating a renderable/visible surface. After closing the ends I just want to get a simple like the circle on the right. The Ends Sop creates a surface..How can I avoid this? Is placing the first and last points at the same position the only solution? Btw the curve is animated and random pointnum sorting. Can I somehow get for every frame the pointnum of my first and last point so I can push them in the same position? Quote Link to comment Share on other sites More sharing options...
anim Posted December 12, 2013 Share Posted December 12, 2013 after closed curve append Ends SOP and set Close U to Unroll (if it's not closed then first close it witch Ends SOP Close U set to Close) 2 Quote Link to comment Share on other sites More sharing options...
dpap Posted December 12, 2013 Author Share Posted December 12, 2013 (edited) Super !!! Thank you Anim!!! Your magic always works! Can an admin please clean up the mesh I did with posting accidentaly the same thing 1000 times??? I swear it wasn't my fault!!! nevermind ..admins are propably fasters than my typing speed! Edited December 12, 2013 by dpap Quote Link to comment Share on other sites More sharing options...
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